Hier makl der Link zu den neuesten Devnotes -> http://kerbaldevteam.tumblr.co…-tuesday-slow-news-day-ii
Darin eigentlich nix wirklich Neues - bissel was über Unity 5.1 ; die 1.0.3 lässt weiter auf sich warten (klang ja auch schon mal ganz anders) . Aber eine Sache klingt interessant:
ZitatTed
It’s been another rather slow week with the developers still enjoying some well deserved R&R. I’ve been continuing with my production duties as well as assisting the Experimental Team with 1.0.3, putting in some smaller changes/fixes in the downtime as well as something rather brilliant from RoverDude - a smaller feature but one that should prove very useful for all. (I’ll leave it to him to spill the kerosene on that one!)
Es wird also ein neues Feature in der 1.0.3 von Roverdude kommen, welcher unter anderem für das USI Kolonization SystemsMod verantwortlich ist... Worum es sich dabei wohl handeln mag?
Edit:
Roverdude meint zum Thema grad:
Zitatset expectations appropriately. This is a featurette, not anything overly massive. A very cool one, and one I think people will like (and I expect modders to extend - I made sure there were appropriate hooks, and the coding bits were done with modding in mind).
It's more than just a single part (like the Flea or the Xenon Tank), but not as large of a thing as, say, asteroid mining. Size wise (to get a feel for what to expect) I'd put it at roughly the same magnitude as the heat shields, maybe a bit bigger in scope, but not much.
Let the speculation intensify.
Edit2:
Spekulation an - der Typ heißt Roverdude - wie wärs mit neuen Roverparts (was zum klappen wär nicht schlecht
)
Nachtrag zur Gamersedition - hier mal der getwitterte Patch:

