MMOexp-Diablo 4: Casual Build That Dominates Endgame

  • Looking for a Diablo 4 build that can clear all content with minimal effort, barely any gear investment, and zero mechanical stress? A build so simple that you can play it half-asleep after work, kids screaming in the background, and a drink in hand-yet still farm Tier 100 Nightmare Dungeons with ease?

    Congratulations. You've just found it Diablo IV gold.

    This is the Brandish Paladin build, an absurdly strong, hilariously simple setup that turns one button into a screen-clearing death aura. It's cheap, easy to assemble, scales insanely well, and remains effective even without mythics. Most importantly, it's fun as hell.

    This is the definition of Dad Gamer Approved.

    How the Brandish Build Works (AKA: Press Button, Win)

    At its core, this build relies on one single interaction:

    The Supplication Sword

    This sword completely transforms Brandish from a mediocre basic skill into a monster. It does three critical things:

    1.Massively increases Brandish damage

    2.Provides perfect core stats

    3.Turns Brandish into omnidirectional projectiles

    Instead of aiming, Brandish fires in all directions around you. That means:

    No targeting

    No positioning stress

    No mechanical precision required

    You simply run near enemies and press Brandish, and everything around you dies. Instantly. Repeatedly.

    That's the foundation of the build. Everything else just makes it stronger, tankier, and smoother.

    Core Gameplay Loop

    The playstyle is almost offensively simple:

    Keep Arbiter Form active at all times

    Run into packs

    Press Brandish

    Mash your auras

    Watch enemies evaporate

    The build is designed so that you're rewarded for being lazy. Cooldowns reset themselves, survivability scales naturally, and damage skyrockets without requiring complex rotations.

    Skill Setup and Key Interactions

    Brandish (Main Damage Skill)

    Brandish is the centerpiece of the build thanks to Supplication. For most content, the Cross Strike modifier is best because it applies Vulnerable, which is essential for scaling damage.

    Speed farming: Cross Strike

    High Pit pushing: You can swap to other variants if Vulnerable is solved elsewhere

    For 99% of content, Cross Strike is the correct choice.

    Falling Star (Mobility + Arbiter Engine)

    Falling Star is a Disciple skill with a cooldown, which is extremely important because of Disciple Oath.

    Every time you use a Disciple skill with a cooldown, you:

    Enter Arbiter Form

    Refresh Arbiter duration

    Falling Star + Condemn ensures permanent Arbiter uptime, which is mandatory for damage scaling.

    Condemn (Grouping + Arbiter Sustain)

    Condemn pulls enemies together, stuns them, applies crowd control, and helps maintain Arbiter. This is the skill you want to spam, not Falling Star, since spamming Falling Star is a DPS loss.

    Condemn:

    Groups enemies

    Enables Dizzying Blow damage bonuses

    Keeps Arbiter rolling

    Aura Package (Triple Aura Setup)

    This build runs three auras, and every one of them is critical.

    Defiance Aura

    Grants armor

    Increases resistances

    Provides Resolve stacks (20% DR)

    Generates Unstoppable when activated

    Armor = damage + defense in Diablo 4, and this aura is doing serious work.

    Fanaticism Aura

    Grants attack speed

    Provides crit chance and crit damage

    Applies Weakened (20% DR)

    Uses the second attack speed bucket (very important)

    Attack speed scales directly into damage through Paragon, making this aura mandatory.

    Holy Light Aura

    Provides healing

    Synergizes with Life on Hit

    Enables sustain through massive hit frequency

    Because Brandish hits constantly, Holy Light turns Life on Hit into pseudo-immortality.

    Gear Overview: Cheap, Forgiving, and Flexible

    Mythics Are Optional

    This build can run zero mythics and still obliterate endgame.

    Paladin aspects are so overtuned that mythics only offer marginal gains.

    If you have them, great. If not, it doesn't matter.

    Weapon: Supplication (Mandatory)

    This is the only item the build requires.

    Farmed from Grigo

    Prioritize:

    High aspect roll

    GA Brandish ranks

    Attack speed

    Brandish double damage roll (as close to 100% as possible)

    This sword is the build.

    Offhand

    Your offhand should prioritize:

    Damage Reduction (mandatory)

    Strength

    On Guard ranks

    With enough armor, max life, and DR, you become nearly unkillable.

    Chest: Shroud of False Death (If Available)

    All stats solve Paragon requirements

    Boosts strength (one of your most important damage scalers)

    Rune combo: Sir + Vex

    This boosts Brandish directly and indirectly via auras.

    Gloves

    You need to solve attack speed and crit chance here and on rings.

    Aim for ~40% attack speed on gear

    Paragon provides another ~40%

    Moonrise covers the remaining 20%

    Aspect: Holy Punishment for raw damage.

    Pants

    Focus on Brandish ranks

    Armor

    Max life

    Aspect: Indomitable for absurd armor scaling

    Rune combo: Ahoo + Cax, which stays active almost permanently while clearing packs.

    Boots

    Aspect: Hectic

    This aspect constantly resets your cooldowns due to how fast you attack. Arbiter duration tempers are optional but make gameplay more relaxed.

    Amulet

    You want as many useful Paladin passives as possible. Quad-passive amulets are unrealistic-don't chase perfection.

    Aspect: Ascension

    Grants massive stacking damage

    Easy to maintain at 10 stacks

    Rings

    Finish attack speed and crit chance caps

    Then stack strength, max life, or armor

    Aspects:

    Moonrise (damage + attack speed)

    Celestial Strife (huge Arbiter scaling bonus)

    Dropping Arbiter is not an option.

    Paragon Boards: Turning Stats Into Damage

    General Rules

    Legendary nodes and glyphs first

    Armor and max life > strength early

    Strength dump later

    Key Boards

    Preacher Board

    Over 40% attack speed

    37.5% max life

    Massive value once attack speed is solved

    Socket: Resplendence (level this early)

    Shieldbearer

    100% damage increase with capped block

    Socket Spirit for crit damage scaling

    Castle Board

    This is your main damage engine.

    Scales damage directly from strength

    Socket Apostle

    Dump as many nodes here as possible

    Divinity Board

    Damage vs Vulnerable

    Another major multiplier

    Synergizes perfectly with Cross Strike Brandish

    Arbiter Board

    Only grab what you need for the multiplicative bonus. No need to overinvest.

    Mercenary and Divine Gifts

    Divine Gifts

    Screams: survivability

    Sin: armor

    Lies: fortify

    Pain: emergency barrier

    Mercenary

    Raher is strongest (fortify, armor, DR, damage)

    Subo is fine if you like wall hacks

    Reinforcement:

    Field of Languish for DR

    Cannibal only if you aren't attack speed capped

    How to Actually Play the Build

    Good news: this is borderline idiot-proof.

    Spam Condemn to keep Arbiter active

    Use Falling Star only for mobility once Arbiter is stacked

    Mash all auras whenever they're up

    Spam Brandish nonstop

    Cooldowns reset automatically thanks to Hectic. You do not need to think.

    Bossing Tip

    Because Brandish fires outward in a circle, stand as close to the boss as possible. Crawl directly into their hitbox so all projectiles connect.

    Do that, and bosses melt.

    Final Thoughts D4 materials for sale

    This Brandish Paladin build is:

    Cheap

    Easy

    Tanky

    Extremely high damage

    Perfect for casual and hardcore players alike

    If you want to farm Tier 100s without sweating, thinking, or suffering carpal tunnel, this is one of the best builds Diablo 4 has ever seen.

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